Character: Mamoru Hijikata (amereswordsman) Group: Group 1, first. Or group 4, defending. Contribution: Mamoru is a fighter through and through. He's not very good at tech - knows a thing or two but he's no expert - and his version of diplomacy includes full out threats to family and loved ones [sigh]. He'll be better at rushing people trying to shoot him and the group and taking them down with his bayonet. If group 1 is full as there are a lot of powerhouses here, he'd be pretty good at standing his ground and tricking attackers by using his surroundings.
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Group: Group 1, first. Or group 4, defending.
Contribution: Mamoru is a fighter through and through. He's not very good at tech - knows a thing or two but he's no expert - and his version of diplomacy includes full out threats to family and loved ones [sigh]. He'll be better at rushing people trying to shoot him and the group and taking them down with his bayonet. If group 1 is full as there are a lot of powerhouses here, he'd be pretty good at standing his ground and tricking attackers by using his surroundings.