agogemod: (Default)
⌞THE AGOGE⌝ MODS ([personal profile] agogemod) wrote in [community profile] agogeooc2018-06-11 06:51 pm

HRHR: Prepare for Trouble.


TO PROTECT THE WORLD FROM DEVASTATION;
TO UNITE ALL PEOPLES WITHIN OUR NATION





THE MISSIVE.

Precise as always, Grothia delivers a text address to all COST recruits, detailing a series of missions. With the upcoming holiday, she and Young know as well as the Regency that it's a perfect time for sabotage. After so much gross indulgence, the Araneans calm. It's a reprieve; one could almost think to call the Araneans docile, if docile meant you run the risk of being sleepily devoured by a satisfied spider. It's the freest recruits will be from their scrutiny, though there is still no shortage of prying eyes.

But there's no rest for the wicked.

COST is in a race with the Regency, to see who can outwit who first. Both sides are here to protect their interests and ensure the victory of who they would see sit the throne.


HOW IT WORKS.

Once again, this is going to be a little different from our previous HRHRs.

As seen in previous HRHRs, you guys get to choose from the objectives listed below; how your characters complete them is totally up to you. However, rather than asking you to turn in full plans, we're going to request skill levels for your characters as they pertain to that specific mission. You have until June 14th to sign up; we'll pair you up and tell you the difficulty of your HRHR the following day. If it's amenable to you, we'll roll for success. Please note that more than one pair of characters can tackle a HRHR; you'll just work on different objectives.

Skill levels are out of 30, with 1 as the worst possible score (bordering on nonfunctional), 15 as average for a non-powered human with training, and 30 as superhuman godlike abilities. For reference, a 20 would be peak performance from a non-powered human in an area where they're extremely knowledgeable and experienced, while powered humans will likely peak around 25, unless their powers or skills are seriously broken.

Threads are due August 5th EDIT: July 5th I SWEAR I KNOW JULY COMES AFTER JUNE. Failure to turn in a thread will result in an automatic failure of that mission, regardless of what the mods rolled for you. They don't need to be complete by any means, but they should show the characters working on their HRHR in some capacity.

Please pick at least two HRHR options and note if you prefer one over the other. Ideally, we'll have at least two characters signed up for each mission, but it's not the end of the world if we have fewer; HRHRs are optional and no one will get in trouble for not participating. That said, failing a mission can result in the death or injury of one or both parties.

Characters can still interact with the rest of the cell while working on HRHRs. Also, the general parameters of these missions and who is doing what is IC knowledge (barring the last HRHR; you'll see why), so y'all have a general idea of each other's activities.

And please feel free to use any previously obtained plot coupons or elements in your plans.


THE MISSIONS.

HRHRs take place during the current log. You do not need to complete or even work on every mission objective; you only need to focus on one. The others are there in case we have more than 14 characters interested in the HRHRs, to give you guys a complete picture of what kind of missions you might be assigned. This way no one experiences any unfortunate surprises.

All HRHRs run concurrently, unless noted otherwise. Characters are given full agency over the completion of their missions, whether this means fighting tooth and nail, sneaking around, or doing whatever else. Hell, you could blow something up if that's your jam.

Do what you gotta do.


» THE ASSASSINATION.

Oh hell, they're trying to kill the queen.

High Queen Thsh is not one to be coddled and she makes that clear by killing the first of her would-be assassins on her own terms. She has decimated rebellions much larger than this and believes this one will be no different, stirred by her daughter or not. But COST would rather assassins not even get close to her, particularly with the Regency involved.

OBJECTIVES:
  • Intercept any assassins, preferably well before they can engage the queen.
  • Provide proof of the Regency's assassination attempts, fabricated or not.
  • Dispose of high ranking Regency officials and their allies. If an opportunity presents itself, assassinate Princess Chch.

» THE LABS.

While the labs are largely archaic, certain sections remain functional and in production, namely in the manufacture and distribution of uthcki and hhcho. They also hold the genetic material of more than a few Araneans. House Jankeh presides over the production of uthcki and hhcho (among other experiments), while House Shaiy has taken over House Chchai's management of the Aranean genetic database.

The first objective runs prior to the mines' objectives.

OBJECTIVES:
  • Gain access to the labs and steal samples from the Aranean database, at least one male and one female. Additional samples would not go amiss.
  • Investigate any advanced biotechnology in manufacture by House Jankeh. The decision to sabotage or leave it is up to you.
  • Create a duplicate of database records, particularly anything that seems suspicious.

» THE MEDIA.

As chaos unfolds, the media plays an important role in its control; propaganda goes a long way, no matter the location. WebFeed in particular is abuzz. Queen Thsh's stranglehold on the throne has been aided in no small part by its influence and the Regency attempts to grapple with that now. COST is here to provide countermeasures and prevent the Regency from swaying influence towards House Oujh, in an attempt to instate them as a new Great House.

The broadcasting stations are highly advanced, so there will be a steep learning curve, but a character with some technological experience will fare better than someone with none at all.

There's also the matter of House Shaiy. While they've failed to monopolize the media, they hold sway over a not-insignificant part; Queen Thsh has simply always superseded their influence. But now she's distracted.

OBJECTIVES:
  • Obtain access to a broadcasting station, through whatever means necessary, and doctor the broadcasts so they're in COST's favor.
  • Tarnish House Oujh's reputation and make them look weak, whether by destroying pro-Regency broadcasting stations, dragging them in interviews, or anything else.
  • Threaten House Shaiy into line, whether physically or through other means. Remember, rumors don't have to be true; you just have to convince people to believe them.

» THE MINES.

Unrefined Ymir is still incredibly dangerous for non-Araneans, but the advent of the suits means COST recruits have some means of protection if they venture into the mines. However, the suits aren't foolproof, so there's a chance that recruits who participate in this HRHR may end up doing so...as Araneans. If Young can don a human guise, there's nothing to stop anyone else from downloading Aranean bios, provided they have the right data.

Characters donning Aranean disguises must fall on the artificial or natural segments of the hierarchy, since an Aranean giving off magical traits is a huge red flag, but magical recruits can still sign up. They just have to remain in human form.

The bulk of Aranean labor in the mines is overseen by two houses: House Oujh and House Khnk. House Oujh is irrefutably in favor of the Regency.

OBJECTIVES:
  • Steal as much Ymir as possible, in the event all else goes pear-shaped.
  • Create unrest and a lack of faith in House Oujh, whether by sabotaging the mines or through other means, and try to tip control into House Khnk's hands.
  • There is supposedly a vault buried deep within the mines, where the most potent of Ymir is kept. Locate and rob it.

» THE REGENCY.

While inclined towards order, the Regency is fully prepared to take advantage of the turmoil. It isn't exactly to plan, but when do plans ever unfold without a hitch? They still aim to counter COST's agenda with their own; ultimately, it comes down to who gets where first.

The Regency is likely to interfere—or attempt to interfere—with all of the HRHRs. All recruits, participants of the HRHRs or otherwise, are expected to be ready to engage them, but Grothia wants a dedicated team on duty.

OBJECTIVES:
  • Run interference for all the other groups, through whatever means necessary; sabotage, hit and runs, whatever possible. Just keep the heat off the other recruits.
  • Wipe out the Regency's base of operations. The most obvious is their quarters, but they may have other targets spread throughout Jhashch (cough, House Shaiy, cough).
  • Locate and extract a COST ally from among the Regency's ranks. She bears the staff sigil of Ptah and uses the code name "Serket".

» THE VIRTUAL.

If you thought you were done with video games, think again. Ythaway: Become Arachnid (or, as it's more commonly known, Y:BA) is a hyper-realistic virtual reality simulator, pride and joy of Aranean gaming. Users enter stasis after choosing a username and logging into a server. They're given the option to select a class, which affects their stats...but not their knowledge, so choose appropriately. COST recruits can interface with the game through their visors.

Players are loaded into a maze, which is open-world style.

OBJECTIVES:
  • Make contact with an Aranean under the username "xXRipperXx" and forge an alliance.
  • Make contact with an Aranean under the username "SP1NNER" and forge an alliance.
  • Recover important data. You're gonna have to dungeon crawl for it, bros.

» THE GLITCH.

This HRHR doesn't have objectives and is entirely in your hands, because it isn't an assigned HRHR. You see, it's an accident; the Regency intends to make good on its promise to House Khah, giving them a chance to fight the Twin Princess Generals without interference, but their attempt to remove variables from the equation only added more.

If you're unlucky enough to experience the glitch, you'll find yourself teleported into a forest of wild greens and blues when the Twin Generals disappear from Jhashch. In the distance, rough red spires rise into the sky; it's the sight of them that might clue you in on your location. Because Cre is beautiful in all the ways Jhashch is not, even impaled by spikes that were once Ymir's ribs. They've been mined to the marrow and the average human can barely even feel the tingle of magic, but prolonged exposure is still less than advised.

More importantly, you're caught in a battle between the Generals and House Khah.


ETCETERA.

For those of you who want to request more information as it relates to your HRHR, we have a top level here for your perusal. Just fill out the form and you're good to go. This header also doubles as the place to request additional RNGs, whether because you're a masochist who wants to see your character die because they bungled a coin toss or you want to RNG a thread with someone besides your assigned HRHR partner.

Feel free to use this post to plot with each other. Or wherever else floats your boat!



verumdicit: dnt, <user name=apostrophe> (Default)

[personal profile] verumdicit 2018-06-20 04:06 am (UTC)(link)
Ah thank you so much, my bad I didn't realize they'd been asked!!
bloodings: (f43)

[personal profile] bloodings 2018-06-20 07:17 am (UTC)(link)
mordred will be dying!! thank god. we are all free of her for a while.

y'all can nix (heh) this completely if you want, but: mordred fights dirty as shit, and has a skill that lets her keep going until she's 100% dead. when they've clearly lost, she'll try to lure chch in and blast her with her noble phantasm before fading away, in an attempt to take the princess with her.

it's hella destructive (like, a 27 compared to her usual 25), but definitely possible to block/dodge, especially since she'll be weakened. she wouldn't have whipped it out during the fight, since it'll kill her to use w/o ryuji's backup, but better to die trying than be eaten or 'spared' by her opponent.
bloodings: (f50)

[personal profile] bloodings 2018-06-20 11:51 am (UTC)(link)
UGLY LAUGHTER............ that d-rank luck finally bites her in the ass

in that case, is it cool to say chch sees through her attempt and just stabs her while she's getting ready to unleash it? since, you know, getting stabbed through the chest with a polearm is kind of mordred's thing. you got outplayed, kiddo.
duskmeadow: (Default)

[personal profile] duskmeadow 2018-06-20 01:06 pm (UTC)(link)
i have a question! after mordred's light show and subsequent murder, can vax fake a surrender/offer a plea for her to spare his life to get chch to drop her guard and then try to cut her throat when she's in range?
Edited 2018-06-20 13:38 (UTC)
duskmeadow: (Default)

[personal profile] duskmeadow 2018-06-20 02:36 pm (UTC)(link)
no problem, that makes sense to me. lbr the way vax's rolls have been going he'd probably have come up with a one so this is the outcome i had expected. thank you for entertaining my whims!!
doublejumps: (pic#11884496)

[personal profile] doublejumps 2018-06-21 04:37 pm (UTC)(link)
Okay! We all talked amongst ourselves, so these are our general plans/thoughts/questions!

We're going to have all four of them appear together, see what's going on with the fight between House Khah and the Generals, and then make a plan where Mamoru and Thor engage the fight head-on while Genji and Ryuji make an attempt to distract some of the members of House Khah away. This will involve them leading a chase through the wilderness, which will allow them to eventually stumble upon the teleport platforms around Ymir's ribs.

As for Genji and Ryuji getting injured, we figure it can either be during the fight with some of these House Khah members, or due to pesky wildlife in the area. Jay was wondering if there was anything that could sting/poison Ryuji, for instance. As for Genji, I was thinking of having him get EMPed/short-circuited, and maybe losing a limb?

Mamoru and Thor, meanwhile, will be successful in their side of the fight. Since the Generals will offer them a reward, they will ask if any Aranean troops can be pledged to COST. After that's sorted out, we figured the Generals could show them to the teleport pads, where they could find Genji and Ryuji in various states of injury and save them, and then all warp back to Ythaway.

Does this all sound doable and make sense? Let us know, thanks!
verumdicit: dnt, <user name=apostrophe> (A mystic shape)

[personal profile] verumdicit 2018-06-22 08:39 pm (UTC)(link)
I lied completely---yet another question but our last one before we get the ball rolling: there's flammable things/a candle of some sort in the House, correct?

(sidenote thanks for your patience!)
bivariant: ART FROM <user name=liuet site=tumblr.com> (Default)

[personal profile] bivariant 2018-07-06 05:52 pm (UTC)(link)
Characters: Matt Murdock ([personal profile] murdocksboy) & Kel Cheris ([personal profile] bivariant)
Mission: Extract Serket and bring her to Young.
Thread: link
Summary: Matt and Cheris are approaching Serket, holed up in one of the Araneans manor homes in the Third Ring, with the discussed goal of subduing a number of her entourage and spiriting her away in as much swift secrecy as they can after doing so. They're both capable fighters, and at least ONE of them has performed a mission in this capacity. They were greatly successful in their mission! Good job, kids!
trample: (502)

[personal profile] trample 2018-07-06 06:53 pm (UTC)(link)
Characters: Eren Yeager ([profile] jagr) & Samus Aran ([personal profile] raisedbybirds)
Mission: Infiltrate the mines and extract as much potent Ymir as possible.
Thread: link
Summary: Eren and Samus meet up and briefly discuss a barebones plan about how to complete the mission. After that, they begin their descent into the mines.
horsepowered: (x17. He shoot)

[personal profile] horsepowered 2018-07-06 07:46 pm (UTC)(link)
Characters: Vex ([personal profile] faenthras) & Chiron ([personal profile] horsepowered)
Mission: Distract Regency and provide support to current COST missions
Thread: link
Summary: In working through everything, the two experience some very close calls with the Regency. However, they come out on top, provide support, and generally complete the mission.
pointedlook: <lj user="seethesoldiers" site="insanejournal.com"> (paradox ver 2)

[personal profile] pointedlook 2018-07-06 08:39 pm (UTC)(link)
Characters: Ashitaka ([personal profile] lonelywar) & Arthur ([personal profile] pointedlook)
Mission: Operation save the Queen from assassination
Thread: link
Summary: When the Queen comes back from royal errands, she has an audience with a few members of House Shaiy, servants in tow. Ashitaka has a post somewhere high up in the throne room, Arthur is on the ground floor keeping watch. Some of the Shaiy servants are actually Regency in disguise, so when one of them attempts to throw a knife at the Queen, all hell breaks loose. Both Ashitaka and Arthur are accomplished fighters and the RNG was kind so they have a rousing success.
doublejumps: (pic#11884488)

hope it's okay that the four of us submit together!

[personal profile] doublejumps 2018-07-07 02:35 am (UTC)(link)
Characters: Genji Shimada ([personal profile] doublejumps), Mamoru Hijikata ([profile] amereswordsman), Ryuji Sakamoto ([personal profile] ryuji), Thor Odinson ([personal profile] worthyofthunder)
Mission: Accidentaly glitched into the fight between the Twin Generals and House Khah.
Thread: link
Summary: After realizing their situation, the four hatched a plan. Thor and Mamoru engaged head-on, while Genji and Ryuji circled around behind House Khah's forces to try and distract some of them away from the fight with the Generals. While this worked and they led a portion of House Khah away in a chase, both Genji and Ryuji were also badly injured in the process (failure). Thor and Mamoru had more luck, ultimately helping the Generals to win the fight (success). As a result, the Generals agreed to pledge forces to COST's effort and also showed the group the way back to Ythaway through teleportation pads. Mamoru and Thor collected/rescued the injured Genji and Ryuji, and took them back through the warp pads to regroup and recover.
widow_of_the_crag: (Default)

[personal profile] widow_of_the_crag 2018-07-07 03:37 am (UTC)(link)
Characters: 76 ([personal profile] mylawn) & Jeyne Westerling ([personal profile] widow_of_the_crag)
Mission: Infiltrate the mines and extract Ymir
Thread: Link
Summary: 76 and Jeyne enter the mines together, dressed in the Aranean suit. They descend further down to find an open place to being mining Ymir, but there are Aranean everywhere.
verumdicit: dnt, <user name=apostrophe> (The fabric of being has withered away)

[personal profile] verumdicit 2018-07-07 04:59 am (UTC)(link)
Characters: Meliorn ([personal profile] verumdicit) & Siegfried ([personal profile] gerechtigkeit)
Mission: HRHR: wipe out the Regency's operations
Thread: link; ongoing
Summary: Meliorn and Siegfried manage to talk their way into house Shaiy through charisma and wiles, and not only did it work but it worked well. Once in, both of them proceeded to wreck the ever loving shit out of the entire place, burning as much of it as they could and getting rid of regency members and anyone allied. The exception is the one noblewoman Hei courted, whom Meliorn ushered to safety successfully while Sieg cleaned up.
omniavincit: (pic#12264157)

[personal profile] omniavincit 2018-07-07 12:24 pm (UTC)(link)
Characters: Promptilliam ([personal profile] millimeter) & ([personal profile] omniavincit)
Mission: Virtual: make contact with a pair of Araneans under the usernames "xXRipperXx" and "SP1NNER" and forge an alliance.
Thread: link (in progress) (SOMEone's computer died /strained laughter)
Summary: Prompto and William (in the guises of a regular human and a freaking spider, respectively) are attempting entry to the virtual Second Ring, a process that might prove more grisly than anticipated. They will ultimately figure out some kind of workaround and go on to navigate the labyrinth, die a few times in stupid ways, discover The Taste of Human Flesh (tm)(only applies to William) and rendezvous with their contacts.

Their mission is a success! Because lol rng Prompto does an amazing impression of a human being and William is actually insane.
inconstantly: (Default)

[personal profile] inconstantly 2018-07-07 01:30 pm (UTC)(link)
Characters: John Constantine ([personal profile] inconstantly) & Daenerys Targaryen ([personal profile] dorzalta)
Mission: Transmit broadcasts in COST's favor, damaging House Oujh's reputation and threatening House Shaiy.
Thread: link
Summary: John and Dany infiltrate a broadcast station. While neither of them are good with technology, John cashes in on a favor from House Jankeh to help them with the actual tech part of getting the transmissions going. John begins the first series of persuasive broadcasts but this attracts the attention of Lady Shjh who tracks down the pair en route to a station. Though they are able to subdue her, both agree that Dany should take over with being the voice and face of the mission after that to lessen any further complications from House Khah. It's a success!
mylawn: (Default)

[personal profile] mylawn 2018-07-07 05:22 pm (UTC)(link)
Forgot to mention that it's a success!
heilt: (sᴀ̈ᴄʜsᴇᴀᴄʜᴛᴢɪɢ)

[personal profile] heilt 2018-07-07 08:31 pm (UTC)(link)
Characters: Angela Ziegler ([personal profile] heilt) & Bucky Barnes ([personal profile] lefthandfree)
Mission: The Labs
Thread: link
Summary:
millimeter: cg. neutral. cross. (don't call me out)

[personal profile] millimeter 2018-07-07 08:35 pm (UTC)(link)
Characters: Prompto Argentum ([personal profile] millimeter) & Ignis Scientia ([personal profile] cookeries)
Mission: Investigate any advanced biotechnology in manufacture by House Jankeh.
Thread: link
Summary: Prompto and Ignis sneak into the labs, before Prompto makes a dumbass decision that fucks up their mission domino style. Ignis manages to escape, but Prompto gets offed en route. RIP.

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